кодировка

Discussion in 'PHP' started by black12, 22 Jul 2012.

  1. black12

    black12 New Member

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    21 Feb 2012
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    Кто разбирается как можно вписать в данную часть кода ,чтоб
    txt файлы читались и выводились в нужной кодировке?
    (java )




    public void loadGoodsConfig()
    {
    _fldcase.a();
    loadObjects("config/data/helmet.txt", app.game.data.Equipment.class, _fldcase);
    loadObjects("config/data/armor.txt", app.game.data.Equipment.class, _fldcase);
    loadObjects("config/data/boots.txt", app.game.data.Equipment.class, _fldcase);
    loadObjects("config/data/shield.txt", app.game.data.Equipment.class, _fldcase);
    loadObjects("config/data/glove.txt", app.game.data.Equipment.class, _fldcase);
    loadObjects("config/data/trousers.txt", app.game.data.Equipment.class, _fldcase);
    _flddo.a();
    loadObjects("config/data/weapons.txt", app.game.data.Weapon.class, _flddo);
    _fldif.a();
    loadObjects("config/data/specials.txt", app.game.data.SpecialProperty.class, _fldif);
    _fldgoto.a();
    loadObjects("config/data/medicine.txt", app.game.data.Medicine.class, _fldgoto);
    _fldint.a();
    loadObjects("config/data/books.txt", app.game.data.Book.class, _fldint);
    _fldfor.a();
    loadObjects("config/data/materials0.txt", app.game.data.Material.class, _fldfor);
    _fldelse.a();
    loadObjects("config/data/bag.txt", app.game.data.Bag.class, _fldelse);
    b.a();
    loadObjects("config/data/fashion.txt", app.game.data.Fashion.class, b);
    _fldchar.a();
    loadObjects("config/data/soul.txt", app.game.data.Soul.class, _fldchar);
    l.a();
    loadObjects("config/data/box.txt", app.game.data.Box.class, l);
    _fldtry.a();
    _fldtry._mthfor(_fldcase);
    _fldtry._mthfor(_flddo);
    _fldtry._mthfor(_fldif);
    _fldtry._mthfor(_fldgoto);
    _fldtry._mthfor(_fldint);
    _fldtry._mthfor(_fldfor);
    _fldtry._mthfor(_fldelse);
    _fldtry._mthfor(b);
    _fldtry._mthfor(_fldchar);
    _fldtry._mthfor(l);
    i.a();
    loadObjects("config/data/composelist.txt", app.game.data.ComposeList.class, i);
    _fldtry._mthfor(i);
    Goods.setGoodsFetcher(this);
    _mthnew();
    }